Sorcerer Nível 20, True Neutral, Humano
HP: 298 (sem itens ou buffs)
Spell Points: 2136 (sem itens ou buffs)
Base de ataque: 10/10/15/20
Fortitude: 10
Reflexo: 6
Força de Vontade: 11
Habilidades Base Innicial Base Final Talentos/Aprimoramentos Itens
(28 Point) (Level 1) (Level 20) (Level 20) (Level 20)
Força 8 8 8 14
Destreza 8 9 10 16
Constituição 16 17 18 24
Inteligência 10 12 12 12
Sabedoria 8 8 8 8
Carisma 18 25 28 36
Tomes Usados
+1 Tome de Destreza / nível 3
+1 Tome de Constituição / nível 3
+2 Tome de Inteligência / nível 7
+2 Tome de Carisma / nível 7
Inicial Final
Perícias (Level 1) (Level 20)
Balance -1 0
Bluff 4 24
Concentration 7 27
Diplomacy 4 9
Disable Device n/a n/a
Haggle 6 20
Heal -1 -1
Hide -1 0
Intimidate 4 9
Jump -1 -1
Listen -1 -1
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot -1 -1
Swim -1 -1
Tumble n/a n/a
Use Magic Device 6 20
Level 1 (Sorcerer)
Skill: Concentration (+4)
Skill: Haggle (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Magical Training
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Spell (1): Charm Person
Spell (1): Summon Monster I
Enhancement: Sorcerer Elemental Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Level 2 (Sorcerer)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Burning Hands
Enhancement: Human Improved Recovery I
Enhancement: Sorcerer Charisma I
Level 3 (Sorcerer)
Skill: Concentration ((+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Spell (1): Expeditious Retreat
Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Scorching Ray
Level 5 (Sorcerer)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Level 6 (Sorcerer)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (3): Fireball
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Racial Toughness I
Enhancement: Sorcerer Lineage of Elements I
Enhancement: Sorcerer Elemental Manipulation II
Enhancement: Sorcerer Subtle Spellcasting I
Level 7 (Sorcerer)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Spell (3): Chain Missiles
Enhancement: Human Adaptability Constitution I
Enhancement: Sorcerer Improved Maximizing II
Enhancement: Racial Toughness II
Enhancement: Sorcerer Concentration I
Enhancement: Sorcerer Lineage of Elements II
Enhancement: Sorcerer Elemental Manipulation III
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Wall of Fire
Enhancement: Sorcerer Energy of the Dragonblooded II
Level 9 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Spell (2): Resist Energy
Spell (4): Stoneskin
Spell (3): Haste
Enhancement: Sorcerer Energy of the Dragonblooded III
Enhancement: Sorcerer Charisma II
Level 10 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (5): Cone of Cold
Enhancement: Sorcerer Elemental Manipulation IV
Level 11 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (5): Summon Monster V
Spell (4): Dimension Door
Spell (3): Heroism
Enhancement: Sorcerer Lineage of Deadly Elements I
Enhancement: Sorcerer Lineage of Deadly Elements II
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Enlarge Spell
Spell (6): Greater Heroism
Enhancement: Sorcerer Lineage of Elements III
Level 13 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Usse Magic Device (+0.5)
Spell (5): Protection From Elements
Spell (4): Fire Shield
Spell (6): Mass Suggestion
Enhancement: Human Greater Adaptability Dexterity I
Level 14 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Delayed Blast Fireball
Enhancement: Racial Toughness III
Enhancement: Sorcerer Lineage of Deadly Elements III
Level 15 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (7): Otto's Sphere of Dancing
Spell (6): Otiluke's Freezing Sphere
Spell (5): Break Enchantment
Level 16 (Sorcerer)
Ability Raise: CHA
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (
: Polar Ray
Enhancement: Sorcerer Charisma III
Level 17 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Finger of Death
Spell (
: Otto's Irresistable Dance
Enhancement: Sorcerer Energy of the Dragonblooded IV
Level 18 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Spell (9): Wail of the Banshee
Enhancement: Sorcerer Improved Empowering I
Enhancement: Sorcerer Improved Empowering II
Level 19 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Meteor Swarm
Spell (
: Sunburst
Level 20 (Sorcerer)
Ability Raise: CHA
Skill: Bluff (+3)
Skill: Concentration (+1)
Spell (9): Energy Drain
Enhancement: Sorcerer Bloodline of Power
Enhancement: Sorcerer Improved Maximizing III