Character Plan by DDO Character Planner Version 3.5.1
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Level 20 Neutral Good Human Female
(20 Fighter)
Hit Points: 352
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 15
Reflex: 6
Will: 6
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 16 21 24
Dexterity 10 10 10
Constitution 15 15 16
Intelligence 14 14 14
Wisdom 8 8 8
Charisma 10 10 10
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 11 11
Bluff 0 0 3
Concentration 2 3 6
Diplomacy 0 0 3
Disable Device n/a n/a n/a
Haggle 0 0 0
Heal -1 -1 -1
Hide 0 0 0
Intimidate 4 23 36
Jump 7 30 30
Listen -1 -1 -1
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 2 2 2
Search 2 2 2
Spot 0 10 10
Swim 3 8 8
Tumble 1 1 1
Use Magic Device 2 11 11
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Handed Fighting
Feat: (Human Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Intimidate I
Enhancement: Fighter Toughness I
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strength I
Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Least Dragonmark of Sentinel
Enhancement: Human Improved Recovery I
Enhancement: Deneith Intimidation I
Enhancement: Racial Toughness I
Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Toughness II
Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Combat Expertise
Feat: (Fighter Bonus) Power Attack
Enhancement: Kensei Greatsword Mastery I
Enhancement: Fighter Kensei I
Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Human Adaptability Strength I
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Greatsword Specialization I
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Fighter Haste Boost II
Enhancement: Racial Toughness II
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Improved Trip
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Strategy (Trip) II
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Fighter Strength II
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Weapon Focus: Slashing Weapons
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Kensei Greatsword Mastery II
Enhancement: Fighter Kensei II
Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Human Greater Adaptability Constitution I
Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Quick Draw
Enhancement: Fighter Intimidate II
Enhancement: Fighter Toughness III
Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Skill Focus: Intimidate
Enhancement: Fighter Critical Accuracy III
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Greatsword Specialization II
Level 17 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Fighter Haste Boost III
Level 18 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+2)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Bullheaded
Feat: (Fighter Bonus) Greater Two Handed Fighting
Enhancement: Kensei Greatsword Mastery III
Enhancement: Fighter Kensei III
Level 19 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+2)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Fighter Haste Boost IV
Level 20 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Enhancement: Fighter Weapon Alacrity
Enhancement: Fighter Armor Mastery II